Map loading freezing (bug?)

I noticed this problem in the sample app. For the StickyNote sample app, if the project is built in debug mode(‘Development buid’, ‘Script Debugging’ enabled when building in Unity), there is a chance(roughly 25%) that your screen get frozon when loading a map. Especially when ‘downloading’ a map which is built on another device.

Everything is fine if it’s not in debug mode. Well it’s not a serious issue but just a bit annoying. Is this an known issue?

@clifflinmao, there are a couple of known issues in debug mode depending on your Unity version.

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Thanks for the info. I’m using Unity 2019.2.21f1.