working on a Placenote UNITY project using indoor Wayfinding much like the gallery tour which is a great example of a Persistent AR experience.
Just exploring possible solutions as we would like to trigger an event when a user reaches a particular point on a journey.
If this was VR or a game we would just use an invisible object with an attached collider which would then send an event when the user entered it, touched it etc. The event would launch the experience.
Is this the way the Gallery Tour works?
Can events to start interactions be fired depending on the users position within the map? If so is there a standard way of managing this?
Thanks in advance for any pointers.
Happy to share working code afterwards